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Vizualizare intrebare
Intrebare
bullet comanda server samp de catalin321
cum bag comanda /newbuycar pe sv meu de samp ca am incercat de multe ori sa bag si nu merge
Tags:
5
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2410
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10-06-2014 20:35:08
Data intrebarii:
(0.00 - 0 voturi)
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Raspunsuri
Comentariul lui:
10-06-2014 20:37:00
Data:
imi zice si mie cineva ce sa fac plizz un tutorial cum sa bag comanda /newbuycar ceva plizzz
 
* Comentariul autorului


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Comentariul lui:
11-06-2014 09:55:27
Data:
Ai aici un script deja facut:
forum.egaming.ro/topic/75831-fs-masini-personale/ 
* ComentariuVoturi: 1 Voteaza

Comentariul lui:
18-07-2014 18:47:37
Data:
ms mult 
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Comentariul lui:
18-07-2014 18:49:27
Data:
queensoft dami id tau sa ma ajuti plizzz daca nu uite id meu katalin_puma_2012@yahoo.com
 
* Comentariul autorului

Comentariul lui:
18-07-2014 18:52:49
Data:
Nu folosesc mess, skype, facebook si altceva de genul acesta.
Probleme se rezolva aici, pe site. 
* Raspuns acceptatVoturi: 2 Voteaza


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Comentariul lui:
18-07-2014 18:54:48
Data:
nu stiun  sa le bag
scz da sunt cam incepator cu astea 
* Comentariul autorului

Comentariul lui:
18-07-2014 19:05:23
Data:
imi ziceti cum sau imi dati un tutorial? 
* Comentariul autorului

Comentariul lui:
18-07-2014 19:20:11
Data:
da nu mai e alta modalitate de a baga masini personale pe sv? 
* Comentariul autorului

Comentariul lui:
18-07-2014 20:38:47
Data:
Ai spus "mersi".
Deci am crezut ca ai rezolvat problema.

Ai aici un tutorial despre cum se face un script:
www.youtube.com/watch?v=WZcwkfrmQWc

Scriptul il ai deja facut pe site-ul de mai sus.

Da, mai exista si alta modalitate: apelezi la cineva (de incredere) care stie sa faca asta.
NU te apuca sa dai la oricine de pe net userul si parola de la server. 
* ComentariuVoturi: 2 Voteaza

Comentariul lui:
18-07-2014 22:03:46
Data:
am rezolvato  
* Comentariul autorului

Comentariul lui:
18-07-2014 22:04:02
Data:
pliz TC
 
* Comentariul autorului

Comentariul lui:
19-07-2014 09:50:17
Data:
Ce inseamna "pliz TC" ? 
* ComentariuVoturi: 1 Voteaza

Comentariul lui:
19-07-2014 21:42:42
Data:
sa inchida coferinta 
* Comentariul autorului

Comentariul lui:
31-07-2014 15:54:54
Data:
sall mai am ceva de nelamurit 
* Comentariul autorului

Comentariul lui:
31-07-2014 15:55:17
Data:
nu imi ramane masiniile tunate memorate 
* Comentariul autorului

Comentariul lui:
31-07-2014 15:56:05
Data:
am un file script da e pt 6 masini si vreau sa mearga pt toate masiniile 
* Comentariul autorului

Comentariul lui:
31-07-2014 15:57:32
Data:
ma ajutati?
 
* Comentariul autorului

Comentariul lui:
31-07-2014 15:58:51
Data:
Era bine daca puneai scriptul sau pagina de unde l-ai luat. 
* ComentariuVoturi: 2 Voteaza

Comentariul lui:
31-07-2014 15:59:14
Data:
Si alta intrebare noua, pentru ca este alta problema, corect ? 
* ComentariuVoturi: 3 Voteaza

Comentariul lui:
31-07-2014 15:59:27
Data:
bag imd filescriptu
 
* Comentariul autorului

Comentariul lui:
31-07-2014 15:59:53
Data:
#include <a_samp>
#include <zcmd>
new tune[MAX_PLAYERS];
new o;
new ob2;
new ob3;
new ob4;
new ob5;
new ob6;
new ob7;
new ob8;
new ob9;
new ob10;
new ob11;
new ob12;
new ob13;
new ob14;
new ob15;
new ob16;
new ob17;
new ob18;
new ob19;
new ob20;
new ob21;
new ob22;

#define DIALOG_WELCOME 0


public OnPlayerExitVehicle(playerid, vehicleid)
{
    if (tune[playerid] == 1)
    {
   o = CreateObject(1006,0,0,-1000,0,0,0,100);
ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
   ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
   ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
   ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
   ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
   ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
   ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
   ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
   ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
   ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
     ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
     ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
     ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
     ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
     ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
     ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
     ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
     tune[playerid] = 0;
    }
}

public OnFilterScriptInit()
{
print("Pro-Gaming: Take Gaming To A New Level (0.3x)");
}


public OnPlayerConnect(playerid)
{
tune[playerid] = 0;
SendClientMessage(playerid,-1,"Pro-Gaming: Take Gaming To A New Level (0.3x)");
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}
CMD:tuningcars(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_WELCOME, DIALOG_STYLE_MSGBOX, "Masini Pro-Gaming!", "{FF0000}Acestea sunt vehiculele care pot fi tunate:\n\n\nSabre\nInfernus\nBullet\nAlpha\nZR 350\nBuffalo\nBanshee", "Inchide", "");
return 1;
}
CMD:tune(playerid, params[])
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 411) // 411 este infernus
{
tune[playerid] = 1;
o = CreateObject(1006,0,0,-1000,0,0,0,100);
ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(o, GetPlayerVehicleID(playerid), -0.300000,0.000000,0.675000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob2, GetPlayerVehicleID(playerid), 1.049999,2.174999,-0.599999,0.000005,180.899887,180.899963);
AttachObjectToVehicle(ob3, GetPlayerVehicleID(playerid), -1.049999,-1.950001,-0.599999,0.000005,180.899887,361.799743);
AttachObjectToVehicle(ob4, GetPlayerVehicleID(playerid), 0.000000,0.000000,0.000000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob5, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob6, GetPlayerVehicleID(playerid), 0.225000,0.000000,0.674999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob7, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.524999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob8, GetPlayerVehicleID(playerid), 0.000000,1.800000,0.149999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob9, GetPlayerVehicleID(playerid), 0.000000,1.650000,0.150000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob10, GetPlayerVehicleID(playerid), 0.000000,1.950000,0.150000,-10.800001,0.000000,0.000000);
AttachObjectToVehicle(ob11, GetPlayerVehicleID(playerid), -1.049999,-0.824999,-0.599999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob12, GetPlayerVehicleID(playerid), 0.974999,-0.824999,-0.599999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob13, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.449999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "   Infernes tunat cu succes!");
}
else
if(GetVehicleModel(vehicleid) == 541) // 541 este Bullet
{
ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
tune[playerid] = 1;
AttachObjectToVehicle(ob14, GetPlayerVehicleID(playerid), 0.000000,-2.025000,0.300000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob15, GetPlayerVehicleID(playerid), -0.375000,-1.275000,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob16, GetPlayerVehicleID(playerid), 1.049999,-1.500000,0.075000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob17, GetPlayerVehicleID(playerid), 0.374999,-1.275000,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob18, GetPlayerVehicleID(playerid), 0.000000,0.224999,0.600000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob19, GetPlayerVehicleID(playerid), 1.049999,1.575000,0.000000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob20, GetPlayerVehicleID(playerid), -0.075000,1.200000,0.300000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob21, GetPlayerVehicleID(playerid), 1.049999,-0.899999,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob22, GetPlayerVehicleID(playerid), -1.049999,-0.974999,-0.449999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "   Bullet tunat cu succes!");
}
else
if(GetVehicleModel(vehicleid) == 402) // 402 este Buffalo
{
tune[playerid] = 1;
new xobj1 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj1, GetPlayerVehicleID(playerid), 1.049999,0.000000,-0.674999,0.000000,0.000000,0.000000);
new xobj2 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj2, GetPlayerVehicleID(playerid), -1.200000,-0.075000,-0.599999,0.000000,0.000000,0.000000);
new xobj3 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj3, GetPlayerVehicleID(playerid), 1.049999,0.000000,-0.674999,0.000000,0.000000,0.000000);
new xobj4 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj4, GetPlayerVehicleID(playerid), -1.049999,-0.075000,-0.599999,0.000000,0.000000,0.000000);
new xobj5 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj5, GetPlayerVehicleID(playerid), -1.049999,-1.950000,-0.225000,0.000000,0.000000,0.000000);
new xobj6 = CreateObject(1170,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj6, GetPlayerVehicleID(playerid), 1.065000,1.895000,-0.245000,0.000000,0.000000,0.000000);
new xobj7 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj7, GetPlayerVehicleID(playerid), -0.000000,-0.225000,0.749999,0.000000,0.000000,0.000000);
new xobj8 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj8, GetPlayerVehicleID(playerid), -0.000000,-2.550000,0.240000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "   Buffalo tunat cu succes!");
}
else
if(GetVehicleModel(vehicleid) == 429) // 429 este Banshee
{
tune[playerid] = 1;
new XBANSHEEOBJ1 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ1, GetPlayerVehicleID(playerid), 0.005000,-2.395000,0.289999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ2 = CreateObject(1012,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ2, GetPlayerVehicleID(playerid), -0.075000,1.049999,0.245000,0.000000,0.000000,0.000000);

new XBANSHEEOBJ4 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ4, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.559999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ5 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ5, GetPlayerVehicleID(playerid), 0.894999,0.000000,-0.564999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ10 = CreateObject(1172,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ10, GetPlayerVehicleID(playerid), -1.019999,1.650000,-0.039999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ11 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ11, GetPlayerVehicleID(playerid), -0.874999,-2.145000,-0.220000,0.000000,0.000000,0.000000);

new XBANSHEEOBJ12 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ12, GetPlayerVehicleID(playerid), -1.024999,-2.145000,-0.220000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "   Banshee tunat cu succes!");
}
else
if(GetVehicleModel(vehicleid) == 477) // 477 este ZR 350
{
tune[playerid] = 1;
new ZR350OBJ1 = CreateObject(1004,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ1, GetPlayerVehicleID(playerid), -0.075000,1.575000,0.225000,0.000000,0.000000,0.000000);

new ZR350OBJ2 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ2, GetPlayerVehicleID(playerid), -1.080000,0.019999,-0.604999,0.000000,0.000000,0.000000);

new ZR350OBJ3 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ3, GetPlayerVehicleID(playerid), 1.015000,0.000000,-0.574999,0.000000,0.000000,0.000000);

new ZR350OBJ5 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ5, GetPlayerVehicleID(playerid), -1.199999,-2.100000,0.000000,0.000000,0.000000,0.000000);

new ZR350OBJ8 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ8, GetPlayerVehicleID(playerid), -0.914999,-2.100000,0.000000,0.000000,0.000000,0.000000);

new ZR350OBJ10 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ10, GetPlayerVehicleID(playerid), -1.079999,2.025000,-0.165000,0.000000,0.000000,0.000000);

new ZR350OBJ22 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ22, GetPlayerVehicleID(playerid), -0.999999,2.025000,-0.165000,0.000000,0.000000,0.000000);

new ZR350OBJ45 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ45, GetPlayerVehicleID(playerid), -0.020000,-0.190000,0.644999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "   ZR 350 tunat cu succes!");
}
else
if(GetVehicleModel(vehicleid) == 475) // 475 este Sabre
{
tune[playerid] = 1;
new xsabobj1 = CreateObject(1004,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj1, GetPlayerVehicleID(playerid), -0.000000,0.000000,0.654999,0.000000,0.000000,0.000000);

new xsabobj2 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj2, GetPlayerVehicleID(playerid), -0.045000,-2.700001,0.084999,0.000000,0.000000,0.000000);

new xsabobj3 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj3, GetPlayerVehicleID(playerid), -0.050000,-2.700001,0.154999,0.000000,0.000000,0.000000);

new xsabobj4 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj4, GetPlayerVehicleID(playerid), -0.050000,-2.700001,0.204999,0.000000,0.000000,0.000000);

new xsabobj5 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj5, GetPlayerVehicleID(playerid), -1.019999,-0.069999,-0.609999,0.000000,0.000000,0.000000);

new xsabobj6 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj6, GetPlayerVehicleID(playerid), 0.985000,-0.009999,-0.544999,0.000000,0.000000,0.000000);

new xsabobj7 = CreateObject(1142,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj7, GetPlayerVehicleID(playerid), -0.300000,1.255000,0.270000,0.000000,0.000000,0.000000);

new xsabobj8 = CreateObject(1142,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj8, GetPlayerVehicleID(playerid), 0.309999,1.255000,0.270000,0.000000,0.000000,0.000000);

new xsabobj9 = CreateObject(1170,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj9, GetPlayerVehicleID(playerid), 1.060000,1.750000,-0.210000,0.000000,0.000000,0.000000);

new xsabobj10 = CreateObject(1149,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj10, GetPlayerVehicleID(playerid), 1.055000,-2.025000,-0.180000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "   Sabre tunat cu succes!");
}
else
if(GetVehicleModel(vehicleid) == 602) // 602 este Alpha
{
tune[playerid] = 1;
new xalphobj1 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj1, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.179999,0.000000,0.000000,0.000000);

new xalphobj2 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj2, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.260000,0.000000,0.000000,0.000000);

new xalphobj3 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj3, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.339999,0.000000,0.000000,0.000000);

new xalphobj4 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj4, GetPlayerVehicleID(playerid), 0.005000,-0.029999,0.605000,0.000000,0.000000,0.000000);

new xalphobj5 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj5, GetPlayerVehicleID(playerid), -1.090000,-0.009999,-0.654999,0.000000,0.000000,0.000000);

new xalphobj6 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj6, GetPlayerVehicleID(playerid), 1.015000,0.000000,-0.649999,0.000000,0.000000,0.000000);

new xalphobj7 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj7, GetPlayerVehicleID(playerid), -1.029999,1.825000,-0.109999,0.000000,0.000000,0.000000);

new xalphobj8 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj8, GetPlayerVehicleID(playerid), -0.779999,-2.245000,-0.424999,0.000000,0.000000,0.000000);

new xalphobj9 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj9, GetPlayerVehicleID(playerid), -1.109999,-2.245000,-0.424999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, " Alpha tunat cu succes!");
}
else
{
tune[playerid] = 0;
SendClientMessage(playerid,-1,"[Pro-Gaming] Trebuie sa fii intr-un vehicul tunabil , /tuningcars .");
}
return 1;
}
 
* Comentariul autorului

Comentariul lui:
31-07-2014 16:01:04
Data:
merge decat pt masiniile care sunt scrise aiciin filescriptu de mai sus 
* Comentariul autorului

Comentariul lui:
31-07-2014 16:02:29
Data:
Pune intrebare noua pentru asta, cum deja ti-am spus mai sus. 
* ComentariuVoturi: 1 Voteaza

Comentariul lui:
09-08-2014 23:20:45
Data:
ok 
* Comentariul autorului

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